Procedural Planet (Blender 4+)
Need to make some neat 3D procedural planet for your next project? This node-based shader will give you an infinity of variations just by tweaking a few options, and you'll also have a few extra items like an atmosphere, some clouds, a planet ring or a mesh-like force field surrounding the globe!
The demo scene comes with several example materials for the planet (see the images above) that show you how widely different the results can be :)
⚙️ Tested for Blender 4+ (EEVEE/Cycles)
👉 Since this is a Blender shader, you cannot directly transfer it to a game engine (Godot, Unity, Unreal Engine...). To do that, you'll need to use the "Cycles" Blender render engine to bake the textures, and then re-apply them in the game engine with a new material!
🚀 This asset is under the CC-BY license, meaning you can use it in all of your projects (even commercial ones) as long as you credit me.